soundManager.url = "/flash/soundmanager2.swf";
soundManager.debugMode = false;
soundManager.consoleOnly = false;
soundManager.onload = function()
{
  var playing = false;
  var sound = soundManager.createSound({
    id: "steel-button",
    url: "/audio/steel-button.mp3",
    onfinish: function()
    {
      playing = false;
    }
  });
  
  $("a.steel-button").mouseover(function()
  {
    if (!playing)
    {
      playing = true;
      sound.play();
    }
  });
};
